Player’s Handbook
Introduction
Playing ELDRA
Races
Classes
Skills
Stress & Consequences
Stunts
Equipment
Spells
Absorb Elements
Bestow Curse
Comprehend Languages
Conjure Animal
Courage
Detect Life and Death
Detect Magic
Disguise Self
Elemental Weapon
False Life
Firebolt & Frostbite & Sparks
Force Ward
Hardening
Harm
Healing
Hunter’s Mark
Kinetic Leap
Light
Mark of Refusal
Phantom Blade
Purify Food and Drink
Rift Step
Speak with Animals
Time Alter
Vampiric Touch
Animate Dead
Blur
Calm
Clairvoyance
Conjure Atronach
Debilitate
Detect Truth
Dispel Magic
Elemental Rune
Fear
Feign Death
Groundshock
Lesser Restoration
Non‐Detection
Order: Attack
Remove Curse
Sealbind
Searing Burst
Sending
Ward Echo
Water Breathing
Arcane Eye
Blight
Conjure Barrage
Cure Wounds
Death Ward
Fireball & Icestorm & Electrical Discharge
Fury
Instant Summon
Invisibility
Life Transference
Magma Surge
Null Mantle
Penumbral Pendulum
See Invisibility
Speak with Dead
Unravel Form
Weight of Stone
Call to Arms
Corpse Explosion
Echo Read
Elemental Cloak
Fate’s Eye
Fly
Glibness
Gravity Well
Greater Restoration
Healing Spirit
Iron Vessel
Mindshatter
Paralyze
Soulbind
Stoneform
Stonewalk
Sunlight Aura
Telekinesis
Web
Absolute Negation
Chain Lightning
Dragon Hide
Finger of Death
Frozen Tomb
Hellfire
Illusory Dragon
Inevitable Doom
Mass Paralyze
Project Image
Resurrection
Sever Thread
Soul Rend
Teleportation Circle
Void Collapse
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