Fate’s Eye
- Level
- 4
- School
- Divination
- Keywords
- Concentration
- Range
- Self (20‐meter radius)
- Duration
- Up to 10 minutes
For a few minutes you see the world as it actually is rather than as it presents itself. The layers of illusion, concealment, and enchantment become transparent. The threads connecting every living thing to its current condition glow faint and gold at the edge of your perception.
For the duration:
- You automatically see all invisible or concealed creatures within 20 meters, as though the See Invisibility spell were active.
- You perceive the current active spell effects on any creature within 20 meters (what spells affect them and their approximate remaining duration).
- You may see through mundane concealment (smoke, darkness, fog) within 10 meters. Magical darkness is not penetrated.
- Once per turn as a free action, you may declare one creature within 20 meters. Until the start of your next turn, all allies who can hear you gain Advantage on skill checks made to target or interact with that creature, as you relay what you perceive of its state and position.